Building Cove: A 16-bit Fantasy Console from Scratch
The Spark Like many others who’ve studied programming (especially low-level), I started wondering how a computer actually works. Then you see videos online of people making games for the NES, and there’s a certain charm to working with such (in today’s terms) limited hardware. That’s why I created Cove. What is Cove? Cove is a complete 16-bit fantasy console with 64 KiB of memory, a 128x128 display supporting 16 colours at a time, and 4 audio channels. Everything is programmed in Cove’s own assembly (Cove assembly), which I’d say is primarily inspired by ARM. ...